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Pathfinder Adventure Path #187: The Seventh Arch (Gatewalkers 1 of 3) Antal brikker_300 and steel yourself for another

$105.00

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and steel yourself for another 700 years of human and vampiric histrory

This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel paint

Witchers will be able to prepare for the final fight from the very beginning

Both trays have space for sleeved cards

Pathfinder Adventure Path #187: The Seventh Arch (Gatewalkers 1 of 3) Antal brikker_300 and steel yourself for anotherGaze through the gate! Paranormal adventure abounds when an ancient curse at long last lifts from the River Kingdom of Sevenarches. The heroes trek into the ancient forest realm in search of answers, but first they find violent druids, wicked fey hunters, and paranoid townsfolk. Behind it all is an enigmatic bogeyman who pulls the strings from a coterminous plane of spindly shadows. Can the characters unravel the schemes of Kaneepo the Slim? How does

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